![]() ![]() ![]() Unreal Engine upgrade to 4.26, option to use DirectX 12 or Vulkan instead of the default DirectX 11.Train signaling (using Block and Path Signals) and collisions, ability to set loaded and unloaded cargo type in Train Stations and set a wait duration and/or wait until full.Major improvements to motor vehicle automation, pre-calculated fuel consumption, better pathing system using splines, more reliable object avoidance with ghosting, copying and pasting recorded vehicle paths and a new Truck Station with 2 input and 2 output ports.Conveyor Belts) to be built freely through each other and structures with hard clearance (factory buildings) Separation of clearance into soft and hard, allowing structures with soft clearance (e.g.Mass-build mode named Zooping, that allows up to 10 wall or floor structures to be built in a row (excluding factory machines or logistic structures). ![]() Added many cosmetic structures, including roofs and beams, new wall, window, pillar and fence variants and walkways.Northern Forest overhaul, with new foliage but little to no terrain changes.įeature teasers or informational videos are expected to be uploaded weekly, in a similar fashion to Update 4. On the January 26, 2021, Dev Stream, it was revealed that Update 5 is planned and could be the last major update until 1.0. A general release window of fall 2021 was confirmed earlier. On the OctoDev Stream, it was further clarified that Update 5 is planned to release at 6pm CEST (16:00 UTC October 26, 2021). Update 5 is planned to release on the Experimental branch on October 26, 2021, as revealed in a video uploaded on September 24, 2021. ![]()
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